THE CALLING
Classes
Six callings around a hexagon, one passive each.
Gear owns your stats; class owns your kit. You are ordained at the Wayside Shrine into one calling with one passive. Add the Reliquary and you can change it: the fee is 5 gold per step around the hexagon (a Loremaster mayor makes it cheaper). Callings sit on a ring; neighbours share a school.
| Calling | Passive | What it does | Schools |
|---|---|---|---|
| Berserker | Blood-Fire | +25% power under 30% stamina | Might, Wildcraft |
| Warlord | Quartermaster | gear wears half as fast | Might, Bulwark |
| Templar | Warden of the Wall | +20% protection in town | Bulwark, Devotion |
| Aethermancer | Attuned | potions heal +50% | Devotion, Aether |
| Trickster | Light-Fingered | sneak-seen at 60% range; backstab x2.5 | Aether, Subterfuge |
| Ranger | Provider | extra boar meat; +10% speed | Subterfuge, Wildcraft |
The full roster design — promotions, secret classes, legendary passives — is in the class roster.