Gear & Gems
Weapons, armor, trinkets, sockets — and dulling.
Gear is the only source of power. There are no levels. A weapon's power is your attack; the heavy swing is power × 2.2. Armor divides incoming damage by 1 + its bonus. Both dull: weapons with every swing, armor with every hit, and a death costs 25 points of each. A fully dulled blade still works at half power — gear is never broken, only neglected. Hone at the whetstone or pay the smith.
Weapons
| Weapon | Power | Heavy | Value | Where |
|---|---|---|---|---|
| 13 | 28 | 18g | Copper Forge (craft) | |
| 10 | 22 | 10g | found in the wilds | |
| 11 | 24 | 14g | Copper Forge (craft) | |
| 20 | 44 | 30g | Trading Post |
Armor
| Armor | Protection | Value | Where |
|---|---|---|---|
| +20% | 16g | Copper Forge (craft) | |
| +22% | 28g | Weaver's Loom (weave) | |
| +40% | 40g | Trading Post | |
| +30% | 36g | Weaver's Loom (weave) | |
| +15% | 20g | Weaver's Loom (weave) | |
| +5% | 2g | found in the wilds |
Trinkets
Rings and amulets fill the doll's ring and necklace slots. They never wear.
| Trinket | Slot | Effect | Value | Where |
|---|---|---|---|---|
| ring | A cut gem in copper — +5% power | 24g | Gem Bench (cut), quest: A Setting | |
| amulet | Two gems set in cut stone — +6% protection | 30g | Gem Bench (cut) |
Sockets — gems travel
With the Jewelcrafter's Setting Kit, one cut gem goes into your weapon (+8% power) or armor (+8% protection). The gem is keyed to that piece: it stays through swaps, and PRY returns it to your bag to move elsewhere. This is the layer that carries between gear tiers.