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AETHER SHARD SURVIVAL WIKI
built from v0.1.73 · 2026-10-06
DESIGN

The Mayor (governance system)

A design document: planned unless a "Prototype" note says it's built.
Part of The design hub. Drafted 2026-08-30. Expands the original one-liner ("a mayor reports to the player, grants bonuses") into the city-side mirror of Class Roster & Skill Schools: the mayor is the city's class.

Core symmetry

Governance styles (the mayor's "class")

Each mayor candidate has ONE style — a city-wide passive package whose magnitude scales with their quality tier. One style per pillar, mirroring how each player class touches a different loop:

StyleCivic passive
StewardProduction throughput up; NPC food/money upkeep down
MarshalWalls & emplacements stronger; longer raid warning
MerchantBetter buy/sell prices; more trader visits; brewery & shop income up
BuilderConstruction & repairs cheaper and faster (tiers, modules, projects)
LoremasterRumor board richer; recipe/tome find chance up; cheaper respec fees
ShepherdNPC morale up; recruits arrive at higher quality; kidnapped NPCs resist longer

A Statesman Steward and a Clerk Marshal are both real choices — style vs quality is the same tension as "right recipe, wrong forge tier."

Edicts (the mayor's "skill loadout")

The mayor also enables edicts — togglable city policies, every one a trade-off, never a free bonus. Edict slots = Town Hall tier − 1 (t2 = 1 slot … t5 = 4 slots — the city's own 4-skill loadout).

Starter set:

Some edicts are learned like recipes — charters found in rival-city vaults, taught by high-quality mayors on arrival.

Reports (the "reports to the player" line, made diegetic)

The mayor IS the city UI. On return to town (or at the Town Hall desk): a plain-language ledger — production since you left, upkeep paid, raid warnings, visitor arrivals/departures, project completions, morale mood-line. No mayor = no ledger (pre-Town-Hall you eyeball stockpiles).

Era certification

The mayor formally charters each era transition: once the chokepoint project is complete and the Town Hall meets tier, the mayor issues the charter (a small ceremony + fee) that unlocks era-tier upgrades citywide. Gives era transitions a diegetic moment and a character to deliver it.

Rules

Open questions